Nursery Slime

by Doubles Core, OTAKU Plan

The Developer Says...

He was an adventurer who standing at a dead-end. Because he had to return to his old business as his livelihood, he met a strange slime in a quest. The slime, which is brought his home, not only suddenly became a beautiful girl, but even fell in love with him at her first sight.

Players Like...

❤ Core Gameplay Mechanics

Strategic turn-based combat that challenges players' tactical thinking, with a dynamic guild ranking system where players climb from 'loser' status to respected adventurer. Two uniquely designed characters with distinct progression: Oz levels up through traditional experience and equipment upgrades, while Qu develops through a complex transformation and ability system.

❤ Quest and Progression Structure

Diverse mission types including sewer monster elimination, dungeon exploration, and rank-specific guild challenges. Missions frequently hide surprise boss battles, hidden treasure passages, and rare equipment opportunities.

❤ Character Development

Players can transform Qu into multiple forms with specialized abilities. Grinding mechanics allow characters to dramatically exceed expected power levels. Three distinct narrative routes with unique endings and flexible ending selection without requiring full game replay.

❤ Notable Gameplay Features

Responsive NPC interactions with context-sensitive dialogue, granular character skill customization, nonlinear world exploration, and extensive secret content rewarding thorough investigation.

❤ Player Satisfaction Factors

Deeply satisfying character progression, mission variety that prevents repetitive gameplay, extensive character building options, and potential for 30-60 hours of engaging gameplay.

❤ Recommended For

RPG enthusiasts seeking unique narrative experiences, players who enjoy anime-style strategic games, and gamers interested in character-driven progression systems.

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