Troublemaker

by Gamecom Team, indie.io

The Developer Says...

Grab a backpack, boxing tape, and focus on what high school is all about: Beating the ever loving crap out of one another! Troublemaker blends favorite action-adventure-beat-'em-up elements from the strongest traditions in the genre.

Players Like...

❤ Smooth and Over-the-Top Combat

The combat system blends favorite action-adventure-beat-'em-up elements, allowing players to punch, kick, break, smash, or swing their way through over 30 iconic moves. Reviewers describe the gameplay as smooth and over-the-top, with a focus on creative and satisfying martial arts-inspired combat. Players can mix up light, heavy, advanced, and "sick" move styles to create personal combos.

❤ Inspired by Beat-'em-Up Classics

Drawing inspiration from classic beat-'em-up games like Yakuza and Bully, the gameplay offers an authentic action-oriented experience. Reviewers have noted similarities to these beloved franchises, praising the game's ability to capture the feel of the genre.

❤ Parrying and Defensive Mechanics

In addition to the flashy offensive capabilities, the game features a robust parrying system. Reviewers highlight the satisfying nature of the parrying mechanics, which allow players to time their blocks and counterattacks effectively.

❤ Versatile Combat Options

While the core combat is centered around hand-to-hand fighting, players also have the ability to utilize environmental objects as weapons. This adds an extra layer of depth and strategy to the brawling, as players can experiment with different approaches to take down their opponents.

❤ Anime-Inspired Special Moves

The game incorporates over-the-top, anime-style special moves into its combat system. These flashy techniques add a sense of flair and excitement to the fighting, resonating with players who enjoy the exaggerated, high-energy style.

❤ Diverse Moveset and Progression

As players progress, they are able to unlock and expand the protagonist's fighting repertoire. Reviewers appreciate the depth and variety of the moveset, which allows for a satisfying sense of growth and mastery over the combat mechanics.

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