As Dusk Falls

by INTERIOR/NIGHT, Xbox Game Studios

The Developer Says...

Explore the entangled lives of two families across thirty years in an original interactive drama from INTERIOR/NIGHT. Starting in 1998 with a robbery-gone-wrong, the character's lives depend on the choices you make.

Players Like...

❤ Gameplay Overview

The gameplay primarily consists of making dialogue choices that impact the narrative and outcome of the story. Occasional quick-time events require players to react quickly to on-screen prompts. The game has a cinematic, graphic novel-inspired presentation, with static character models and scenes rather than full 3D animations.

❤ Impactful Choices

Players praise the emphasis on choice, as the branching storyline presents numerous decision points that dramatically alter the course of events. The narrative reacts in nuanced and surprising ways to the player's decisions, with consequences that are not easily predictable. This adds to the tension and replayability of the experience.

❤ Cooperative Gameplay

Up to 8 players can collaborate locally or online, voting on important choices and collectively determining the outcome. Reviewers feel this enhances the experience by fostering discussion and shared investment in the story.

❤ Quick-Time Events

While the majority of gameplay involves dialogue choices, key moments incorporate quick-time events that require players to quickly respond to on-screen prompts. Reviewers find these sequences well-integrated into the narrative, adding a sense of urgency and tension.

❤ Replayability and Branching Narratives

Reviewers highlight the game's high degree of replayability, as the complex, choice-driven narrative leads to vastly different experiences on subsequent playthroughs. Players are encouraged to explore the game multiple times to uncover the full scope of the story and see how their decisions impact the characters and events.

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