The second entry of the Abime Series. Play as the mastermind in a death game where you must find the traitor while concealing your identity. Six hours, one school, six deaths. Nine participants fight for survival: it's kill or be killed, trust or deceive, escape or die.
Players praise the game's puzzles as cleverly designed, offering a satisfying challenge that requires a range of problem-solving skills. Some puzzles demand lateral thinking, while others task players with interpreting hints literally. The game provides in-depth hints, but players report a strong sense of accomplishment when solving puzzles without assistance. The puzzles vary in their approach, keeping the gameplay fresh and engaging.
The game's complex flowchart system allows players to make choices that radically alter the story's direction and outcomes. Revisiting previous save files and exploring new narrative paths unlock additional content, encouraging multiple playthroughs. While the flowchart can be initially confusing, players describe it as a clever tool that empowers experimentation and encourages a deeper engagement with the story.
One of the game's most unique features is the opportunity to play as the mastermind orchestrating the death game, rather than a mere participant. This perspective shift allows players to hack into other characters' viewpoints, gathering information to stay ahead of the game. While players may not feel like they have unlimited power, this role reversal is praised as a refreshing take on the genre's typical dynamics.
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