Wall of insanity

by VenomizedArt

The Developer Says...

Wall of insanity is a single player campaign third-person shooter, with a large arsenal of weapons, crowds of various enemies and difficult locations, concealing many secrets.

Players Like...

❤ Gunplay and Combat

The gameplay revolves around intense, third-person shooter combat. Players have access to a variety of firearms, including pistols, shotguns, and assault rifles. Reviewers praise the satisfying gunplay, which requires carefully managing ammunition and leveraging the environment to one's advantage. The combat encounters are actively challenging, with survival dependent on the player's caution, reaction speed, and weapon accuracy. Facing crowds of diverse enemy types, the game encourages tactical thinking as players study their foes and select appropriate strategies to overcome them.

❤ Movement and Exploration

The game blends linear progression with open-ended exploration. While the overall path forward is relatively straightforward, the environment conceals numerous secrets and collectibles for players to uncover. Carefully investigating the surroundings is crucial, as it allows players to expand their arsenal and acquire useful items. The movement system, which offers the option to switch between third-person and first-person perspectives, is generally well-received. However, some reviewers point out issues with the camera placement, particularly in narrow spaces or when near walls, which can occasionally obscure the player's view.

❤ Enemy Design and Variety

One of the gameplay's strengths is the diversity of enemy types. Reviewers highlight the crowds of varied enemies, each with their own unique behaviors and combat mechanics. This variety encourages players to adapt their strategies and approach each encounter cautiously. The enemy designs are also praised, with several reviewers singling out specific foes, such as the "hand torso brute," as particularly well-crafted and memorable. The game's ability to create a sense of tension and unpredictability through its enemy encounters is seen as a significant positive.

❤ Difficulty and Progression

The game is widely regarded as challenging, with reviewers noting that the combat can be demanding and that players must employ caution and tactical thinking to prevail. This difficulty is seen as a strength, as it creates a sense of accomplishment for those who are able to overcome the obstacles. The progression system, which involves gradually expanding the player's arsenal and unlocking new weapons and equipment, is generally well-received. However, some reviewers point out that the limited inventory space and weapon slots can be frustrating, as it may force players to swap out firearms they have become accustomed to using.

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