The Jackbox Party Pack 7

by Jackbox Games, Inc.

The Developer Says...

Five new games: the hit threequel Quiplash 3, the collaborative chaos of The Devils and the Details, the fierce drawing game Champ’d Up, the speech game Talking Points and the guessing game Blather 'Round. Use phones or tablets as controllers and play with up to 8 players, and an audience of 10,000!

Players Like...

❤ Gameplay Overview

The five unique party games in this pack offer a variety of gameplay experiences. Players use their phones or tablets as controllers to participate, with support for 3-8 players and a remote audience of up to 10,000.

❤ Quiplash 3

In this latest Quiplash installment, players respond to open-ended prompts with their funniest or most clever answers. Other players then vote on their favorites, with the most popular responses earning points. The new "Thrip Lash" final round, where players give a 3-part response, adds an extra layer of creativity and strategy to the classic formula.

❤ The Devils and the Details

Players take on the role of a family of devils, working together to complete everyday human chores and tasks represented by simple minigames on their phones. However, they must also sabotage each other for personal gain, creating a frantic, cooperative experience that encourages communication and strategy.

❤ Champ'd Up

Players create characters to compete in absurd competitions. In the first round, they draw a "champion" of a particular category. In the second round, they must draw a challenger to face off against another player's champion, without knowing the original prompt. This setup leads to increasingly ridiculous and hilarious matchups.

❤ Talking Points

Players deliver on-the-spot presentations, with the catch being that another player is selecting the slides being displayed. This forces players to think quickly and adapt their speech to the randomly generated visuals, resulting in often absurd and comedic presentations.

❤ Blather 'Round

One player selects a person, place, or thing, and must provide vague, word-based clues for the other players to deduce the subject. The clues are generated from a pool of pre-written terms, leading to creative and humorous descriptions as players try to strike the right balance between clarity and obscurity.

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