Knights of the Temple: Infernal Crusade

by Starbreeze Studios, bitComposer Interactive GmbH

The Developer Says...

You are Paul de Raque, a Knight Templar on a journey to the Holy Land with the goal to reunite with his Order in Jerusalem. But you are more than just a common crusader - you are on a holy mission. The future of the world and all mankind rests on your shoulders…

Players Like...

❤ Mastering Melee Combat

Players take control of Paul de Raque, a skilled Templar knight, and can wield a variety of medieval weapons including swords, axes, and maces. Reviewers consistently praise the combat system as one of the game's strongest features, describing it as "robust", "fluid", and "visceral", with smooth animations and impactful attacks that make fighting enemies feel satisfying. To overcome foes, players must strategically time their blocks and strikes, as the game emphasizes the importance of positioning and carefully managing stamina. Chaining together combos and special moves adds further depth to the combat, allowing players to dispatch enemies in stylish and brutal fashion. Many reviewers note that the combat system has an almost "fighting game-like" quality, requiring players to master the timing and mechanics.

❤ Versatile Arsenal and Ranged Combat

In addition to the core melee weapons, the game also provides players with a bow and arrow for ranged combat. Switching between melee and ranged attacks on the fly adds an extra layer of strategy, as players must evaluate the most appropriate tool for the situation. The variety of weapon types, each with their own strengths and weaknesses, encourages experimentation and a thoughtful approach to combat. As players progress, they can unlock new and more powerful versions of their weapons, as well as special divine powers that grant additional abilities. This gradual progression of the player's combat capabilities helps to maintain a sense of steady improvement and reward throughout the adventure.

❤ Navigating the Environment and Solving Puzzles

While the majority of the gameplay revolves around the satisfying combat, the game also incorporates light environmental traversal and puzzle-solving elements. Players must navigate through a variety of settings, from tranquil monasteries to exotic bazaars, often encountering obstacles that require some degree of problem-solving to overcome. The puzzles, though not overly complex, provide a welcome respite from the relentless combat and offer a change of pace. Reviewers note that these puzzle segments, while not the main draw of the game, are generally well-integrated into the overall experience.

❤ Difficulty Curve and Progression

The game's difficulty is described as starting out relatively straightforward, allowing players to quickly acclimate to the combat system. However, as the adventure progresses, the challenge ramps up significantly, with some reviewers highlighting the final boss encounter as a particularly difficult and frustrating spike in difficulty. Despite this, the overall progression and sense of mastery over the game's mechanics is seen as a positive. Players can unlock new abilities and upgrades, which they can use to overcome the increasingly challenging foes and obstacles they face. This feeling of gradual empowerment and improvement is a key part of the experience.

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