Relapse

by Valklabs

The Developer Says...

A 3D deck building roguelike game. Collect over 240 abilities; level them up, enchant them, pair them up with over 100 trinkets, and synergize them with your companions' abilities to create endless combinations to defeat your foes.

Players Like...

❤ Gameplay Mechanics

Flexibility to build decks by mixing cards from different classes, allowing players to create unique and synergistic combinations. For example, players can supplement a damage-focused "Berserker" deck with healing and defensive abilities from the "Paladin" class.
Ability to level up and enchant cards, adding new abilities and effects. This enables players to customize their cards and create powerful combos, like a weak bouncing ability that now poisons enemies on each hit.
Variety of enemy mechanics and status effects that require players to adapt their strategies. For instance, some enemies may be immune to certain types of debuffs, forcing players to adjust their approach.

❤ Deck-Building and Replayability

Over 240 unique cards across 5 distinct classes, each with their own playstyles and synergies. This wide selection encourages experimentation and discovery of new effective deck archetypes.
Randomized card selections after each combat encounter, compelling players to make quick decisions and adapt their strategies on the fly.
Meaningful progress between runs through a meta-progression system that unlocks new starting options, providing a sense of continuous advancement and customization.

❤ Companion System

Ability to summon and level up companion creatures, whose abilities can be synergized with the player's deck. This adds an extra layer of strategic depth, as players must consider how to best leverage their companions in combat.

❤ Quality of Life

Responsive developer who addresses bugs and player feedback, demonstrating a commitment to improving the player experience.

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