A 3D deck building roguelike game. Collect over 240 abilities; level them up, enchant them, pair them up with over 100 trinkets, and synergize them with your companions' abilities to create endless combinations to defeat your foes.
Players laud the flexibility and freedom in deck building as a core strength of the gameplay. Unlike traditional deck-building roguelikes where players are locked into a single class or archetype, the game allows players to mix and match cards from any of the five distinct classes - Berserker, Shaman, Elementalist, Paladin, and Beast Master. This enables players to create unique hybrid decks that combine synergies and abilities from multiple classes, opening up a vast number of potential strategies and playstyles. Players praise how this card selection system keeps each run feeling fresh and engaging, as they can experiment with different class combinations and adapt their deck on the fly based on the cards they encounter. The ability to re-roll the class choices further enhances this flexibility, ensuring players are never pigeonholed into a suboptimal build.
The game's robust meta-progression and character customization systems are another highlight of the gameplay. As players progress through runs, they unlock new starting abilities, trinkets, pets, and cosmetic items to choose from, allowing them to gradually strengthen their character and tailor their playstyle. The leveling up of individual classes is particularly praised, as players can invest in enhancing the abilities of their preferred classes, making them stronger and more synergistic over time. This sense of persistent progression between runs encourages players to keep coming back, as they work towards unlocking new options and optimizing their builds. Additionally, the ability to enchant and modify cards with unique effects adds another layer of customization, letting players further specialize and augment their deck in meaningful ways.
The game's gameplay loop is driven by a series of strategic risk/reward decisions that players must navigate. From choosing which nodes to take on the map, to selecting which class cards to acquire, to managing resources like action points and health, every choice carries weight and consequences. Players highlight how these decisions, combined with the game's procedurally generated encounters and environmental hazards, create a constantly evolving challenge that requires careful planning and adaptation. The tension of balancing offense, defense, and resource management is a key source of the game's engaging gameplay. Furthermore, the presence of elite enemies and powerful trinkets that can dramatically impact a run's outcome incentivize players to take calculated risks, further driving the sense of risk/reward that defines the core gameplay loop.
An innovative aspect of the gameplay is the companion system, where players can summon and level up various creatures to aid them in battle. These companions not only provide direct combat support, but also unlock unique synergies and abilities that can be further enhanced through the meta-progression system. Players appreciate how the companions introduce an additional strategic layer, as they must consider how to best utilize and synergize their pet's abilities with their own deck. The depth of the companion system, combined with the flexibility to customize them, is a standout feature that sets the game apart from other deck-building roguelikes.