A woman alone in a house. A mystery and a love story. Explore the present to uncover the past, in a short story of love and loss and a life well-lived. A narrative exploration game that examines a world where memories are constantly fading and jumbled.
As Sunita, players navigate her home, interacting with various objects to uncover fragmented memories from her past. The game's core gameplay loop revolves around this process of exploration and discovery, with players gradually piecing together Sunita's life story through the objects they find.
While light on traditional gameplay mechanics, the game's strength lies in its captivating storytelling and the deep emotional connection it establishes with the player. Through Sunita's perspective, the game delves into the personal and psychological impacts of living with dementia, conveying a sense of disorientation, confusion, and the gradual fading of cherished memories.
Designed as a relatively short, one-sitting experience, the game's accessibility appeals to a wide range of players, offering a concise yet impactful narrative without requiring a significant time investment. While the game's linear nature and limited replayability may be a drawback for some, the developers have included a free developers' commentary feature that can be activated during gameplay. This allows players to delve deeper into the creative process and design choices behind the game, adding an extra layer of insight and depth to the experience.
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