Grab your punching gloves, put your clogs on and smash your way in the world of Decline's Drops, a fully hand-drawn platform-brawler full of weird frogs, bizarre chickens and odd hydras! Avenge your destroyed garden and defeat the 6 heads of the Eternal Corp.! If you can, that is.
The player controls Globule, who has smooth and responsive movement. She can perform a double jump, air dodge, and other agile maneuvers, allowing for impressive midair platforming. The level design frequently draws comparisons to classics like Yoshi's Island, with creative gimmicks and secrets to discover in each stage.
Globule's moveset includes tilts, smash attacks, special moves, and varied aerial attacks, blending seamlessly with the platforming. Players can juggle and combo enemies in midair, with solid hit detection and impactful sound effects. While the stiff animation takes some getting used to, reviewers praise the depth and mastery potential of the combat.
Each world introduces new environmental hazards and gimmicks, keeping the gameplay fresh. Levels often fold back on themselves, with optional paths and secrets to uncover. Progression is facilitated through "Drops" currency, which can be spent on helpful tools and upgrades from the NPC Serge, incentivizing thorough exploration and combat mastery.
The game features optional "Vanitas" stages that significantly increase the difficulty, testing the player's platforming and combat skills with precision challenges. Reviewers who completed these stages felt a great sense of accomplishment.
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