The Almost Gone

by Happy Volcano, Playdigious Originals, XD

The Developer Says...

Experience the intricate dioramas and connections of your life, and the ripples we all make, in this award-winning narrative puzzle game about death, loss, and mental health.

Players Like...

❤ Detailed Dioramas Invite Exploration and Introspection

Players navigate a series of intricate, isometric diorama environments, rotating each 360 degrees to thoroughly examine the scene from multiple angles. This spatial element adds an intriguing layer of discovery, as players must carefully observe their surroundings to uncover clues and interactive elements hidden throughout the dioramas.

❤ Logical, Satisfying Puzzles

The puzzles are widely praised for their logical, satisfying design. While not overly difficult, they challenge players to think critically and piece together the necessary steps. Reviewers noted that the puzzles feel organic to the environment and narrative, seamlessly guiding players deeper into the game's mysterious story.

❤ Intuitive Controls and Navigation

The controls are simple and intuitive, allowing players to effortlessly rotate the dioramas, select and interact with objects, and navigate between rooms. A few reviewers mentioned occasional issues with pathfinding or responsiveness, but the overall control scheme is widely regarded as accessible and well-suited to the game's style.

❤ Seamless Integration of Gameplay and Narrative

A key strength of the gameplay is its seamless integration with the unfolding narrative. As players solve puzzles and explore the dioramas, they gradually unravel the game's mysterious and somber story, with each new revelation providing additional context and emotional weight. Reviewers appreciated this fusion of gameplay and storytelling, feeling that it enhanced their overall investment in the experience.

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