Lazaret is an atmospheric first-person horror game. You play as a member of a rescue team called out to investigate a distress signal coming from a ship that disappeared 4 years ago.
The derelict ship setting effectively establishes an eerie and unsettling atmosphere. Creaking sounds and dimly-lit corridors create a strong sense of dread, constantly keeping players on edge as they cautiously navigate the environment. Reviewers consistently report feeling tense, unsure of what threats may lurk around each corner.
Solving the game's variety of puzzles and environmental challenges is central to progressing through the experience. While the puzzles are not overly complex, they seamlessly integrate with the narrative, providing a satisfying sense of accomplishment when players overcome them. Reviewers appreciate the well-balanced difficulty, noting the puzzles require thought without becoming frustratingly obtuse.
Although the game does not focus on traditional combat, it incorporates light stealth and evasion mechanics. Players must occasionally hide from hostile entities in lockers and other environmental elements to avoid detection. The whistling system, meant to detect nearby threats, adds an extra layer of tension as players try to gauge the locations of the unsettling statue-like creatures. These mechanics effectively heighten the sense of vulnerability and suspense.
The game's pacing strikes a solid balance between open-ended exploration and forward narrative progression. The derelict ship environment encourages thorough searching of each area while maintaining a sense of momentum. The need to backtrack and revisit locations is present but not overly burdensome, allowing players to gradually uncover the story at a comfortable pace.