Roll for initiative, take attacks of opportunity, manage player location and the verticality of the battle field in this Turn-Based Tactical RPG based on the SRD 5.1 Ruleset. In Solasta, you make the choices, dice decide your destiny.
The developers closely followed the core mechanics and systems of Dungeons & Dragons 5th Edition. Players can create characters by choosing their race, class, and ability scores through dice rolling, point buy, or standard array - just as in the tabletop game. The game faithfully implements 5E's rules for spellcasting, spell slots, and spell components. Combat features dice rolls for attacks, saving throws, and skill checks, properly applying Advantage and Disadvantage. Players must manage resources like ammunition and Health, and utilize tactical actions like Attacks of Opportunity and reactions.
Combat is the primary focus and a major strength. Battles take place on a grid, requiring careful positioning and coordination of the party's abilities. Enemies have diverse behaviors and special powers that players must learn to counter. Managing resources like spells and healing is crucial, as the combat is consistently challenging. Players often need to reload saves and try new strategies to overcome tough encounters. This high level of difficulty and tactical depth is very rewarding for fans of strategic RPGs.
The game's environments offer diverse levels of elevation, with mechanisms for climbing, jumping, and flying. Players can gain height advantages for ranged attacks and spellcasting, or push enemies off ledges. Narrow passages restrict movement, while lighting conditions affect vision and enemy behavior. These spatial and environmental factors add an extra tactical dimension, encouraging creative approaches to each battle.
The developers provide a wealth of options to tweak the gameplay experience. Players can toggle rules like encumbrance and somatic spell components, adjust enemy difficulty, and customize other parameters like the camera and UI. This allows them to fine-tune the game to their preferences, whether they want a more authentic 5E simulation or a smoother, more forgiving adventure.