The main character is an experienced journalist who always strives to uncover the truth. He manages to gain access to the house, which is guarded by the police.
As an experienced journalist, players must navigate the well-guarded house, uncovering clues and VHS tapes that reveal the unsettling events of April 24th. The meticulously crafted environments encourage careful exploration, as players must remain vigilant against the unseen threats that lurk within. Thoughtfully designed puzzles seamlessly integrate into the narrative, offering a balance of challenge and satisfaction as players work to uncover the truth.
The game masterfully blends environmental storytelling, character dialogues, and disturbing VHS recordings to deliver a non-linear narrative that is both captivating and abstract. Players piece together the events of the past, gradually realizing that they are being watched, with consequences that may prove irreversible. This approach to storytelling provides depth and layers of meaning, although it may divide players depending on their preferences.
The game's sound design is a standout feature, with an ambient soundtrack and unsettling sound effects working in tandem to heighten the sense of unease. The use of 3D surround sound further enhances the immersive experience, making players feel as if they are truly present in the haunted house.
Reviewers have praised the game's ability to create a genuine sense of dread and wonder, with many highlighting the effectiveness of the jump scares and the engaging narrative. While some players have found the pacing a bit slow at times, the majority have expressed satisfaction with the overall gameplay, emphasizing the game's power to immerse them in its disturbing world.