Yakuza 3 Remastered

by Ryu Ga Gotoku Studio, SEGA

The Developer Says...

Kazuma Kiryu has earned his retirement on the sandy beaches of Okinawa. But when a deadly power struggle arrives on his doorstep, he’ll have to walk the streets of Kamurocho to escape his past for good. Complete The Dragon of Dojima’s journey.

Players Like...

❤ Combat and Fighting Mechanics

The combat in this game has divided players. Many criticize the "clunky" and "janky" feel, with enemies frequently blocking attacks - earning the game the nickname "Blockuza 3". However, experienced players argue that the combat is not as bad as widely portrayed. With the right strategies and mastery, they find the combat still enjoyable. The core combat revolves around light and heavy attack combos. Players can also wield environmental weapons like pipes and bats. Kiryu's iconic Dragon Style also unlocks powerful special moves and heat actions. The main criticism is the high frequency of enemy blocking. Foes often block after the first or second hit, forcing players to be more tactical. This can frustrate those accustomed to more forgiving combat in later entries. But some argue this blocking mechanic encourages a measured, strategic playstyle over button mashing. To overcome the blocking, players can utilize techniques like the Komaki Parry to break through guards, or the Komaki Quickstep to maneuver around blocks. Mastering these, and learning enemy patterns, is essential for enjoying the combat.

❤ Progression and Upgrades

The progression system resembles previous Yakuza games. Players earn experience to unlock new combat abilities and stats - including heat actions, health/defense boosts, and skill enhancements. While not as deep as later titles, the upgrade system still provides a sense of progression. Players can tailor Kiryu's abilities to their preferred playstyle. Some enjoy the streamlined approach, while others desire more customization depth.

❤ Minigames and Side Content

This entry features Yakuza's staple minigames and side activities - pool, batting cages, cabaret club management, and more. Not all are as polished as later games, but they still provide welcome diversions. A notable addition is the Karaoke minigame, which has since become a fan-favorite across the series. Players can enjoy J-pop songs and compete in singing challenges. Overall, the minigames and side content, while not the series' best, offer a varied range of activities for progression and exploration.

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