Super-Patriota Simulator

by Paranauê Ninja Games, Philosophical School of Games

The Developer Says...

Attention! In 72 hours something very important will happen, stay in the streets, do your part and wait for the armed forces! For the future of the country and for the future of your children! The Super-Patriot is coming!

Players Like...

❤ Quirky Missions

The game tasks players with completing a variety of quirky, over-the-top missions that parody real-life political events and movements. These include blocking highways, protesting at military barracks, fighting against "communists", saving puppies, and singing the national anthem to a tire.

❤ Open-World Sandbox

Players can freely explore an open-world sandbox environment, setting up their own protest camps. The game features random events, such as clashes with police, storms in the camps, and encounters with infiltrators. This sandbox element allows players to approach the objectives with a high degree of agency and flexibility.

❤ Responsive Development

User reviews suggest the game exhibits a level of emergent gameplay, where unexpected situations can arise. For instance, one player encountered a "softlock" bug while using a shopping cart, but the developer promptly released a patch to address the issue. This indicates the developer's responsiveness to player feedback and commitment to improving the gameplay experience.

❤ Satirical Tone

At the core of the game's appeal is its sharp, satirical treatment of political and social themes. The marketing copy and user reviews emphasize the game's dark humor, parody, and tongue-in-cheek approach to conspiracy theories and extremist political movements. Players seem to appreciate the game's ability to poke fun at these topics in an entertaining and thought-provoking manner.

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