Flight of Nova is a simulator based on newtonian mechanics in which you control spacecraft in the Noren star system. You fly multiple types of spacecraft doing transport and search missions in an environment with realistic aerodynamics and orbital physics.
Players praise the game's accurate implementation of Newtonian physics and orbital mechanics. Executing orbital maneuvers, achieving stable orbits, and performing atmospheric re-entries require a good understanding of orbital dynamics, similar to the experience of playing Kerbal Space Program. Reviewers highlight that this realistic flight model sets the game apart from other space games, providing a unique and satisfying gameplay experience for those seeking an authentic simulation of spaceflight.
Reviewers describe the spacecraft as feeling "weighty yet responsive," with a sense of heft and inertia that adds to the immersion. The seamless transition between VTOL (vertical take-off and landing) and atmospheric flight modes is a highlight, allowing players to switch between different flight regimes. The game's support for HOTAS (Hands-On Throttle and Stick) setups is particularly well-received, as it enables a more immersive and intuitive control scheme compared to gamepad or keyboard/mouse inputs. Players emphasize the importance of mastering the controls to successfully navigate the game's challenges, creating a rewarding sense of accomplishment.
The game features a mix of transport and search-and-rescue tasks, ranging from short, local deliveries to more complex, long-distance operations involving orbital rendezvous and atmospheric re-entry. Reviewers appreciate the variety in mission objectives and the need to adapt their approach based on the specific requirements. The progression from simpler, tutorial-like missions to more challenging scenarios is seen as a gradual learning curve that allows players to gradually develop their skills and understanding of the game's mechanics. The addition of the "Rogue Mode," which introduces procedurally generated missions, is also highlighted as a positive step towards increasing the game's replayability and longevity.