Nobodies is a puzzle-filled point-and-click adventure in which you must cover up government-sanctioned assassinations. Hide the bodies, destroy the evidence, and leave no trace you were ever there. They do the dirty work. You clean it up.
As a "cleaner" for a secret government agency, the player must cover up high-profile assassinations. The core gameplay loop revolves around meticulously removing all evidence of the crimes and ensuring no trace is left behind that the player was ever at the scene.
To successfully clean up each crime scene, the player must solve a variety of puzzles, primarily inventory-based. This requires finding, collecting, and combining items in the environment in logical ways. Many reviewers praise the puzzles as intuitive, though some note that the solutions are not always immediately obvious, necessitating trial and error.
A key challenge is the need for the player to pay close attention to their actions and the state of the environment. Simply completing the core objective is not enough - the player must also carefully replace any items they used or moved back to their original locations to leave no trace. Reviewers highlight this emphasis on perfectionism as a core part of the gameplay.
While there is usually an optimal way to complete each mission, the game often allows for multiple approaches and solutions. Reviewers note that players can experiment with different methods, some more effective than others, adding an element of flexibility and replayability. However, straying too far from the ideal solution can result in failure and the need to restart the level.
If the player is caught or makes a mistake during a level, the game does not punish them by forcing a full restart. Instead, it loads them back to a recent checkpoint, allowing them to quickly try again. Many reviewers appreciate this design choice, as it removes frustration and encourages experimentation.
The game includes several features to aid the player, such as the ability to highlight all interactive objects on the screen. This helps to avoid any "pixel hunting" and ensures the puzzles remain the focus. Additionally, the game offers a built-in hint system for players who get stuck, though using it may prevent certain achievements.
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