Animal Fight Club

by Marco Amadei, Corvostudio di Amadei Marco

The Developer Says...

Invent new creatures by mixing real or legendary animals in thousands of possible combinations, create an army and fight in the singleplayer campaign or in online multiplayer against friends or random challengers!

Players Like...

❤ Game Concept

This indie strategy game lets players build armies by genetically splicing animals, creating bizarre combat units through a unique mixing system. Players unlock over 1000 potential creature combinations by carefully merging different species.

❤ Fusion Mechanics

Gamers combine two animals to generate hybrid monsters, mixing body parts to produce unexpected results. Each creature inherits specific traits from its parents, including four elemental types, distinct attack capabilities, and individual stat profiles.

❤ Combat System

Battles demand tactical thinking across multiple dimensions, including exploiting elemental type advantages, managing creature stats like health, weight, and attack strength, designing balanced team formations, and positioning specialized units strategically.

❤ Progression Model

Winning battles generates coins, allowing players to randomly acquire new creatures, purchase specific animals from the in-game store, unlock campaign missions, and develop increasingly powerful hybrid armies.

❤ Gameplay Highlights

Dynamic creature creation system, turn-based strategic encounters, elemental type interactions, peer-to-peer multiplayer modes, and Steam Workshop mission editor.

❤ Player Engagement Drivers

Enthusiasts love generating absurd animal combinations, discovering unexpected creature abilities, experimenting with team compositions, and exploring humorous genetic mutations.

❤ Critical Limitations

Short gameplay duration, technical instability, minimal statistical depth, and limited online community.

❤ Ideal For

Players craving experimental creature collection, light strategic combat, quirky indie game experiences, and budget-friendly entertainment.

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