The hit series returns! Roll and bounce in this jumpless precision platformer for all skill levels. Play through an eerie campaign, best the wicked difficulty, or create your own levels to share with the world!
The game tasks players with navigating levels using a bouncing sphere, rather than the traditional jump mechanic found in most platformers. This "jumpless" approach forces players to rely on the game's physics-based mechanics and the environment itself to make their way through each challenge. Precisely controlling the sphere's speed and direction is essential to overcoming obstacles and reaching otherwise inaccessible areas.
Harnessing the sphere's momentum and inertia is a core skill players must develop. Timing movements, using ramps and platforms to build up speed, and making careful, pixel-perfect landings all require a deep understanding of the physics system. Mastering these nuances is crucial to completing the game's more difficult levels.
The 50+ handcrafted levels are spread across 4 unique biomes, each introducing new gameplay twists and challenges. Levels incorporate a variety of interactive elements, such as anti-gravity zones, moving obstacles, and deadly traps, forcing players to constantly adapt their strategies. The levels are designed to test players' mastery of the physics-based controls and their ability to think creatively.
Each level presents three objectives: completing the level, finishing it within a time limit, and collecting a hidden moon icon. This encourages players to revisit levels and find the optimal paths and techniques to achieve all three goals. The game's emphasis on precision and momentum-based platforming also lends itself well to speedrunning, as players strive to perfect their routes and timings.
The robust level editor allows players to create and share their own custom levels with the community, expanding the gameplay possibilities and providing an endless supply of new challenges to tackle. This user-generated content further extends the game's replayability.
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