纸境英雄 Papercraft

by Overture, Shenzhen Tanyu Interactive Entertainment Co., Ltd.

The Developer Says...

Papercraft is an independent game that beautifully combines Rouguelike, TBS and DBG elements. Heroes from legends holding different cards battle in TBS style. How to play the game is entirely up to you.

Players Like...

❤ Tactical Card-Based Combat

The core of the gameplay revolves around turn-based tactical battles, where players control heroes from legends, each wielding a unique deck of cards. These cards grant various abilities and effects, and players must carefully choose the right combinations to overcome their opponents. The combat system skillfully blends Deck-Building Game and Turn-Based Strategy elements, offering a deep and engaging tactical experience.

❤ Dynamic Roguelike Progression

Each playthrough of the game features randomly generated maps, seasons, enemies, and cards, ensuring a fresh and unpredictable experience every time. Players must adapt their strategies and deck-building to the ever-changing conditions, adding a layer of replayability and challenging players to try new approaches.

❤ Impactful Choices and Consequences

Players have a high degree of freedom when exploring the paper cut-out world, and their choices and achievements directly influence the story and the ending they experience. The game encourages experimentation, as players must weigh the potential outcomes of their decisions and how they impact the narrative.

❤ Charming Aesthetic and Immersive Storytelling

The game's visual style is praised for its charming, fairy tale-like presentation, with a distinctive paper-craft aesthetic that helps players immerse themselves in the fantastical world. The story is woven together with the reality and virtuality of the game, creating a unique three-dimensional atmosphere that blends the physical and digital realms.

❤ Areas for Improvement

While the gameplay is generally well-received, some areas have been identified for potential improvement, such as the campaign feeling too short, the lack of meaningful consequences for "evil" choices, and some balance issues with certain card combinations. Additionally, the quality of the English translation for the story and dialogue could be further refined to enhance the overall user experience.

About | Terms of Service | Privacy Policy

Copyright ©2024 by Totally Human Media