Make friends, play cards, twist the rules, become a Mega Mutant Power Pets master, and try to save the world in this single-player RPG about being a 90's kid.
The card game at the heart of this experience features a unique and well-designed system. Your objective is to reduce your opponent's Champion card's health to zero, while defending your own Champion. Each player's Champion starts with 30 health, and when its health is reduced to 15, it "Mega Evolves" into a more powerful form. To play cards, you must pay a food cost that increases each turn. The cards consist of Minions, which are weaker monster cards, and Mutations, which are effect cards with specific triggers. Minions can have keywords like Defender, which force opponents to attack them first, or Ambush, which allows them to attack immediately. The strategic depth shines through as you carefully manage your resources, play your cards efficiently, and exploit synergies between them. Reviewers praise the unique "Mega" mechanic for adding an extra layer of decision-making.
One standout feature is the ability to extensively customize your deck through the use of stickers. You can attach these stickers to your cards, permanently altering their stats and abilities. This allows for remarkable creativity, as you can tailor your deck to your preferred playstyle. Reviewers highlight this as a great way to make the card game feel truly your own. The ability to rename and modify cards gives you a strong sense of ownership over your deck. It also introduces meaningful choices, as you must decide which stickers to apply and how to optimize your cards.
As you progress through the story, you are continuously rewarded with new cards and champions to add to your collection. Earning and trading for these new cards is a core part of the gameplay loop, as you work to build up your deck and overcome increasingly challenging opponents. Reviewers praise the progression system, noting that it feels satisfying to gradually improve your deck and unlock new strategic options. The fact that you can't collect every single card also encourages multiple playthroughs, as you experiment with different deck archetypes and strategies. The game also features a Gauntlet mode, which offers a roguelike deckbuilding experience separate from the main story. This provides an additional layer of replayability, as you can tackle increasingly difficult battles with randomized rewards and rule changes.