Cardpocalypse

by Gambrinous, Versus Evil

The Developer Says...

Make friends, play cards, twist the rules, become a Mega Mutant Power Pets master, and try to save the world in this single-player RPG about being a 90's kid.

Players Like...

❤ Card Battling Mechanics

The game features a unique card battling system inspired by popular trading card games. Players each control a "Champion" character with a large health pool and special ability. The goal is to reduce the opponent's Champion's health to zero to win the match. Players build decks of Minion cards and Mutation cards, which have varying costs, stats, and special effects. The game utilizes a food resource system, where the amount of food available to play cards increases each turn, forcing strategic decisions around when to play high-cost, powerful cards versus lower-cost options. Mechanics like Defender, Ambush, and Lethal add additional depth to the combat.

❤ Deck Customization and Progression

A key highlight is the extensive deck customization options. Players can permanently modify their cards by applying stickers, which can alter stats, add new abilities, or even rename the card. This allows for a high degree of personalization and synergy-building within decks. As players progress, they acquire new Champion characters, each with unique special abilities to further shape deck strategies. Reviewers note the lack of a way to collect all cards as both a pro and con. It prevents players from optimizing a single "perfect" deck and encourages experimentation, but can also lead to frustration around not being able to access certain cards or archetypes. The game's story-driven nature also means permanent choices around rule changes, which can lock players into certain deck styles.

❤ Gauntlet Mode and Replayability

The game features a Gauntlet mode, which provides a roguelike deck-building experience. Each Gauntlet run starts the player with a random Champion and forces them to draft new cards, rules, and rewards after each victory. This mode adds significant replayability and allows players to experiment with different deck archetypes outside of the main narrative. Reviewers generally praise the Gauntlet mode as a compelling complement to the story campaign, providing an endless source of new challenges and strategic deckbuilding puzzles.

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