OK/NORMAL is a short, experimental third-person horror experience, inspired by early 3D console games of the 90's. Journey through a dark, disjointed, dreamlike dimension with your cloud companion! Remember a good diet, take your medicine, and you should be fine!
You control a floating statue character through a series of unsettling, dreamlike levels. The gameplay primarily revolves around exploration and light puzzle-solving.
The game employs a "tank-style" control scheme, where you must rotate the character to change direction. However, you can toggle to a first-person perspective, which makes navigation slightly easier. You can also use a sprint-like function to move more quickly through the environments.
In each level, you must search for various items, such as food and dietary pills, to progress to the next area. As you advance, the levels become increasingly complex and maze-like, with the environment growing more surreal and disorienting.
While the game is not particularly difficult, the pacing and atmosphere are designed to create a sense of unease and discomfort. The later levels can be quite frustrating, as you get lost in the winding, repetitive corridors - likely an intentional design choice to evoke feelings of confusion and helplessness.
This is an experimental game that prioritizes atmosphere and ambiance over traditional gameplay mechanics. The focus is on immersing the player in a strange, unsettling world, rather than providing a highly polished or challenging experience.
Players have praised the game's strong commitment to its 1990s-inspired aesthetic and the way it uses that style to create a genuinely unsettling and disorienting experience. The nonlinear, exploratory nature of the gameplay, combined with the game's abstract storytelling, have also been cited as highlights by those who enjoy more experimental and open-ended gaming experiences.
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