Moss is an action-adventure puzzle game from Polyarc tailor-made for the VR platform. It combines classic components of a great game—compelling characters, gripping combat, and captivating world exploration—with the exciting opportunities of VR.
The virtual reality technology allows you to feel truly present in the storybook world, as you take on the role of "The Reader" - a mysterious, omniscient entity that exists alongside the protagonist. You can physically look around the environments, reach out and interact with objects, and feel a strong connection to the mouse hero's journey.
The gameplay is designed around the complementary abilities of you and the mouse character. While the mouse handles the platforming, combat, and puzzle-solving, you can reach into the environment, manipulate objects, and aid the mouse in overcoming challenges. This creates an engaging dynamic where you feel like an active participant, rather than a passive observer.
Reviewers praise the intuitive integration of VR motion controls, which allow you to use the controllers to reach into the environment, push, pull, and rotate objects to assist the mouse. The platforming controls, while occasionally requiring precise timing, are described as responsive and well-suited to the VR setup.
The experience includes platforming, puzzle-solving, and combat, all of which are woven together seamlessly. You'll guide the mouse through challenging environments, solve environmental puzzles, and engage in sword-based combat against enemies, with a satisfying flow between these diverse gameplay elements.
The game world is filled with hidden secrets and collectibles for you to discover. Reviewers highlight the level design, which encourages you to thoroughly explore each area, looking for scrolls and other items that provide additional context and backstory. This sense of discovery and completion adds depth and replayability to the experience.
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