A steampunk-ish detective adventure from the creator of A Golden Wake and Shardlight! Can you help private investigator Miles Fordham find justice for his clients and track down his partner's killer before his entire world comes apart?
You take on the role of private investigator Miles Fordham, tasked with solving a series of cases in the steampunk-inspired city of Lamplight City. Rather than traditional inventory-based puzzles, the gameplay focuses on investigation and interrogation through a streamlined single-click interface.
The game's flexible approach to each case allows you to freely choose which leads to pursue, which questions to ask witnesses and suspects, and whether to accuse a culprit or declare the case unsolvable. This non-linear structure encourages careful consideration, as the consequences of your decisions can carry over to subsequent cases.
To keep track of evidence, the game provides a casebook system. Instead of managing a traditional inventory, you can quickly review gathered clues, documents, and potential suspects in this central hub. This helps maintain the focus on deductive reasoning rather than item-based puzzles.
Navigating the game's fully voiced dialogues is a crucial aspect of the gameplay. Your choice of responses can sometimes cut off investigative avenues, as characters may refuse to cooperate if you say the wrong thing. This risk-versus-reward approach to conversations adds tension, as you strive to extract useful information without alienating potential witnesses.
Notably, the game embraces the possibility of failure. It is possible to accuse the wrong suspect or even fail to solve a case entirely. Rather than forcing you down a predetermined path, the narrative adapts to these "bad" endings, allowing you to continue to the next investigation. This encourages replayability, as you may wish to revisit previous cases to uncover missed clues or explore alternative solutions.