Rethink human’s dominion in The Invincible: a story-driven adventure set in a hard sci-fi world by Stanisław Lem. Discover planet Regis III as scientist Yasna, use atompunk tools looking for a missing crew and face unforeseen threats. Make choices in a philosophical story that’s driven by science.
Players praise the game's engaging exploration and immersive gameplay. The stunning retro-futuristic environments and atompunk aesthetic transport players to an ominous alien world that feels both familiar and alien. Reviewers highlight the level of detail in the game's landscapes, structures, and technological devices, which enhance the sense of exploration and discovery. Many note how the first-person perspective and intuitive controls make the world feel "immediate and personal."
While the game is primarily story-driven, players highlight the satisfying integration of interactive gameplay elements. The game provides players with various tools to utilize, such as a telemeter and tracker, which allow them to investigate their surroundings and gather information. Reviewers note that using these tools, as well as driving the vehicle through the environment, adds a layer of interactivity that complements the narrative progression.
Players appreciate the branching narrative and the impact of their choices. Reviewers highlight that the dialogue options and decisions made by the player can significantly influence the outcome of the story, with up to 11 possible endings. Players enjoy the sense of agency and the feeling that their choices matter, shaping the direction of the narrative. Many reviewers appreciate how the game's philosophical themes and ethical dilemmas are woven into the decision-making process.
Several reviewers commend the game's pacing, noting that it strikes a balance between exploration and narrative progression. The deliberate pace allows players to fully immerse themselves in the world and uncover its secrets, without feeling overly rushed or burdened by tedious backtracking. Reviewers highlight that the game never feels boring or aimless, as the non-stop dialogue and gradual unveiling of the mystery keep players engaged throughout the experience.