This is a music rhythm STG where stages with highly BGM synchronization will show you a barrage musical; A shop system with dozens of items available offers you infinite possibility; An AI based auto dodging system benefits beginners.
Players have praised how the game tightly synchronizes enemy attack patterns and stage elements with the background music. They note how the barrage of bullets and enemies aligns seamlessly with the rhythm and intensity of the soundtrack, creating an engaging, immersive experience where the gameplay and music blend together.
Reviewers have described the bullet patterns as beautiful and creative, with formations that are both challenging and visually striking. While taking inspiration from the Touhou series, the game features its own unique attack patterns that cater to both newcomers and experienced shmup players.
The game allows players to choose between three different weapon types, each with their own unique shot patterns and bomb abilities. Reviewers appreciate this variety, as it encourages experimentation to find the playstyle that suits them best. They particularly enjoy the satisfying use of the bombs, which can provide clutch moments when navigating the dense bullet hell scenarios.
One notable feature is the auto-dodge mechanic, which players can purchase and upgrade in the in-game shop. This allows them to temporarily activate an auto-evasion ability that automatically dodges enemy bullets. While some reviewers felt this made the game too easy, others appreciated it as a useful tool, especially for beginners or players looking to focus more on the rhythm and presentation aspects.
Reviewers indicate that the game has a good difficulty curve, with the normal mode being relatively accessible for newcomers to the genre, while the higher difficulties (Lunatic and Ultra) provide a greater challenge for more skilled players. The ability to unlock these higher difficulties through gameplay progression is seen as a reasonable system.