Haque is a glitch fantasy roguelike adventure about cute monsters, low-bit hauntings, and a suspiciously talkative narrator. Choose your character and battle through forests, deserts and dungeons to defeat a mysterious evil. Die often. Try again!
The turn-based combat of this roguelike dungeon crawler revolves around a "bump-to-attack" mechanic, where you simply click on enemies or locations to move and attack. This intuitive mouse-driven control scheme allows you to carefully manage your movement and abilities as you navigate dangerous environments.
At the start of each run, you choose from three randomly generated character options, each with a unique race, class, starting equipment, and pet companion. While you cannot fully customize your character, this randomization provides a high degree of variety and replayability. As you progress through each procedurally generated level, you can choose from three random upgrades or enhancements for your character. These allow you to tailor your playstyle and abilities, affecting your skills, items, or even your pet's capabilities.
Each character has two unique abilities based on their race and class, as well as two additional abilities determined by their equipped weapons. This variety of skills encourages you to experiment with different builds and playstyles to overcome the game's challenges. The turn-based combat system requires you to carefully manage your movement and ability usage to defeat a wide array of quirky enemies, from standard bats and skeletons to more unique foes like pumpkin people and candle skull creatures.
The game's difficulty curve is well-balanced, starting approachable for newcomers but quickly ramping up to require strategic decision-making and resource management. To cater to players of varying skill levels, the game offers a comprehensive set of difficulty settings and modifiers, allowing experienced players to increase the challenge through stronger enemies, longer levels, and additional handicaps.
The procedurally generated levels, enemy placements, and item distributions ensure that each run through the game feels unique and unpredictable. Combined with the random character generation and variety of upgrades, this contributes to the game's high replayability and encourages experimentation with different strategies and approaches.