Pull Stay

by Nito Souji

The Developer Says...

Pull Stay is a wacky Beat 'em up game with Tower Defense mechanics. Use your fists or set crazy traps to repel enemies from rushing into your house! As a guardian robot, defend your buddy Susumu who has been a shut-in for years!

Players Like...

❤ Blend of Beat 'Em Up and Tower Defense

As the guardian robot, players take control of the core gameplay loop - blending hand-to-hand combat with strategically placing traps and gadgets. The beat 'em up combat serves as the primary mechanic, allowing players to learn new moves by defeating specific enemy types. Reviews praise the satisfying feeling of smacking enemies around and seeing them ragdoll or ricochet off each other.

❤ Zany Trap Arsenal

A major highlight is the wide array of humorous traps players can construct, including homing fish missiles, toothpaste turrets, and watermelon bazookas. Strategically placing the right trap at the right time is crucial to fending off the waves of quirky adversaries trying to reach the player's hikikomori friend.

❤ Resource Management and Upgrades

To acquire the materials needed for traps and home defenses, players can break into their neighbors' houses to scavenge resources. They can also have their hikikomori friend craft power-up items, but risk needing to "discipline" him if he goofs off too much.

❤ Skill Progression

As players progress, they unlock new combat moves by defeating different enemy types, expanding their moveset and options over time. Reviews note that mastering the various attacks and learning effective trap placements is key to success.

❤ Unique Boss Encounters

Interspersed throughout the levels are distinct, oddly-designed boss enemies that players must overcome. Reviews state these bosses have their own unique tactics, adding an additional strategic layer to the gameplay.

❤ Emergent Comedic Moments

Many reviews highlight the game's tendency to produce unexpected, comedic moments through the physics-driven combat and trap interactions. Examples include turning enemies into tempura, launching them across the screen with special moves, and watching them get demolished by over-the-top trap effects.

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