Field of Glory II is a turn-based tactical game set during the Rise of Rome from 280 BC to 25 BC.
Players praise the game's deep, realistic tactical gameplay that closely captures the essence of ancient warfare. The extensive array of historically accurate unit types, each with unique characteristics, strengths, and weaknesses, requires players to carefully consider army composition and the interactions between different troop types on the battlefield. The combat system meticulously simulates factors like terrain, positioning, morale, and leadership, significantly influencing the outcomes of engagements.
The turn-based, tile-based system empowers players with a high level of control and agency, enabling thoughtful, deliberate decision-making. Players must carefully plan their moves and anticipate their opponent's reactions, as the game rewards tactical prowess and strategic foresight. Players frequently face difficult choices about when to commit their forces, how to maneuver their units, and how to exploit the weaknesses of the enemy.
The game offers a wide range of historical scenarios and battles, spanning the rise of Rome from 280 BC to 25 BC. Players can command a variety of ancient armies, each with their own unique unit rosters, tactical doctrines, and strengths and weaknesses. This diversity encourages experimentation and replayability, as players can explore different strategies and approaches to achieve victory.
The game's detailed 3D unit models and animations create a palpable sense of authenticity, with satisfying clashes between armies and the morale-shattering rout of enemy units adding to the immersion. The game's attention to historical detail, from the accurate unit types to the contextual scenarios, further enhances the feeling of commanding ancient armies in battle.
The game benefits from an active and dedicated player community, which has contributed a wealth of custom scenarios, campaigns, and mods to expand the content and replayability. The built-in modding tools and workshop support allow players to further tailor their experience, creating unique "what-if" battles or exploring lesser-known historical conflicts.