Be quick or be undead! Ordinary high school, zombie outbreak and the bunch of survivors in a run for life.
Players race through high school and laboratory corridors, constantly pursued by zombies. Gamers use directional keys to navigate, knock over shelves and filing cabinets to slow zombies, and tap the space bar to shoot weapons. Each run demands split-second reactions, transforming survival into a high-stakes dance of movement and timing.
Unlike traditional endless runners, this title flips the script by showing zombies chasing players from behind. Players see green corridor signs indicating turns, forcing rapid left or right key presses to avoid wall collisions.
Players collect firearms like pistols, SMGs, and shotguns during runs. The shotgun emerges as a fan favorite, capable of eliminating all three zombies in a single blast. Weapon upgrades increase damage, with zombies taking more hits when shot at close range.
Five playable characters offer diverse missions and slight gameplay variations. Players unlock six total weapons, multiple character outfits, five different performance perks, and story fragments through audio logs and diary entries.
Runs become progressively harder after 5,000 meters, with zombies accelerating and obstacles appearing more frequently. Survival demands increasing precision and quick reflexes.
Collectible audio logs reveal the zombie outbreak's origin, transforming a simple runner into a narrative-driven experience. Players uncover the infection's backstory through scattered clues and recordings.
Gamers love the experience for lightning-fast gameplay, zero microtransactions, character and weapon variety, bite-sized play sessions, and low entry skill requirements.
Smooth controls and responsive mechanics create an addictive 'one more run' experience. The game excels as a quick, mindless entertainment option that rewards skill and persistence.
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