Be quick or be undead! Ordinary high school, zombie outbreak and the bunch of survivors in a run for life.
In this endless runner, players control a character who constantly runs down a series of randomly generated corridors, pursued by a relentless horde of zombies. The objective is to run as far as possible, employing quick reflexes to navigate obstacles and fend off the undead.
Players must press the corresponding directional keys (up, down, left, right) to knock over objects like shelves and equipment, creating temporary barriers to slow the zombies' advance. Timing these obstacle interactions precisely is crucial, as the horde's speed increases the further the player progresses.
Along the way, players can pick up a variety of firearms, including pistols, SMGs, and shotguns. These weapons can be used to directly engage and shoot the approaching zombies, providing an additional defensive option. Weapons can be upgraded over time, enhancing their stopping power.
The game features multiple playable characters, each with their own unique voice acting and dialogue. These characters have a limited number of "lives" that regenerate over time, adding a strategic element as players must decide when to utilize each one.
Interspersed throughout the endless running are collectible diary entries and audio logs that provide clues and narrative context about the origins of the zombie outbreak. These collectibles help flesh out the game's backstory and world, giving players a sense of purpose beyond the core gameplay loop.
As players run further, the difficulty scales significantly, with the speed of the zombies and the frequency of obstacles ramping up. This creates a compelling risk-reward dynamic, as players must decide how far they are willing to push themselves before inevitably succumbing to the undead horde.