Catmaze is a fairy metroidvania inspired by Slavic myths. Age-old tales will come to life in the unforgettable adventure of Alesta, a sorceress whose courage guides her through mysterious paths and dark forests in search of the lost road to Nav, the world of the dead.
The player takes control of the young sorceress protagonist, Alesta, and navigates through a large, interconnected world. As the player explores this world, they unlock new abilities that grant access to previously inaccessible areas, allowing them to uncover shortcuts, secrets, and new paths forward.
The core of the gameplay revolves around Alesta's ability to summon and utilize various "familiars" - animal companions that provide different offensive and utility-based abilities. Players can equip up to two familiars at a time, choosing between a melee and ranged option. The game features over a dozen unique familiars, each with their own attacks, strengths, and weaknesses. This encourages players to experiment and adapt their playstyle to different enemy types and situations. Certain familiars are also required to access specific areas, adding an additional layer of backtracking and exploration.
The player's movement and platforming abilities feel responsive, allowing for precise control. Alesta can dash, double-jump, and eventually unlock abilities like wall-jumping and the ability to ride certain creatures. While reviewers noted occasional issues with collision detection, the overall platforming provides a satisfying challenge.
The game's overall difficulty is described as "medium", presenting a fair challenge without becoming overly punishing. The pacing is well-handled, with a steady flow of new abilities and discoveries to keep the player engaged. The combat, centered around the familiar system, is praised as satisfying, with enough strategic depth to keep the action feeling fresh. While some reviewers found certain boss battles to be a "chore", the majority enjoyed the challenge they presented.
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