A retromodern and surreal minigolf comedy hosted by the infamous AI bot SUSAN. ...//-- Fling up and go FULL BOOP --\\...
You control a square "boop" (the ball) using your mouse, aiming and flinging it into the goal. This stripped-down, Atari-esque control scheme emphasizes precise timing and positioning over complex mechanics. Mastering the art of judging power and angle is crucial to navigating the game's various obstacles and hazards.
The over 140 levels, spread across 3 episodes, present a steady increase in difficulty. Each level features a unique, surreal low-poly design, ranging from simple "putt the ball in the hole" scenarios to more complex puzzles involving keys, moving platforms, and other interactive elements. This diverse level design keeps the gameplay fresh and engaging, constantly challenging you to adapt your strategies.
While the initial levels start off relatively easy, the game quickly ramps up in difficulty, requiring you to develop your skills and reflexes to overcome increasingly complex obstacles. The well-balanced difficulty curve provides a sense of progression and accomplishment as you overcome each challenge. However, the high-precision required in later levels can be frustrating at times, but the satisfaction of completing a level after multiple attempts is immensely rewarding. The game also offers a "Speedrun Mode" and a built-in editor for custom level creation, adding to the overall replayability.
One of the game's standout features is the way it seamlessly integrates its narrative and presentation with the gameplay. An AI named SUSAN provides sardonic commentary and philosophical musings between levels, blending the surreal, darkly comedic tone with the retro-inspired gameplay. The distinctive low-poly aesthetic and chiptune-inspired soundtrack further reinforce the overall atmosphere, setting the game apart from more conventional golf titles.