A multiplayer survival game of parenting and civilization building. Get born to another player as your mother. Live an entire life in one hour. Have babies of your own in the form of other players. Leave a legacy for the next generation as you help to rebuild civilization from scratch.
Players take on the role of a newborn baby, completely dependent on their randomly-assigned mother to feed and care for them until they reach adulthood. This parent-child relationship is the foundation for the game's familial dynamics and intergenerational storytelling.
As the minutes tick by, representing years of in-game time, players work together to rebuild civilization from scratch. They gather resources, craft tools and structures, domesticate animals, and develop more advanced technologies - all while managing scarce supplies and coordinating their efforts to prevent the collapse of their burgeoning society.
The game world starts as a vast wilderness, challenging players to thoughtfully utilize and replenish resources. Crafting follows a complex system, requiring players to learn from more experienced participants. This steep learning curve can frustrate newcomers, but also fosters a sense of community as veterans guide the uninitiated.
Due to the game's procedural generation and reliance on player interactions, each playthrough results in unique, emergent narratives. Players may experience heartwarming stories of familial bonds, tragic losses, or the triumph of rebuilding from the ground up. The constant threat of permadeath, with characters limited to a one-hour lifespan, creates a sense of urgency and impermanence, further contributing to the replayability.