SEUM: Speedrunners from Hell

by Pine Studio

The Developer Says...

Like a bastard child of Quake 3 and Super Meat Boy, SEUM: Speedrunners from Hell is truly hardcore and focuses on speed and fast reaction.

Players Like...

❤ Tight, Responsive Controls

Players universally praise the game's controls as "tight" and "precise," enabling them to navigate the levels with a high degree of control and responsiveness. Reviewers note that the movement, including running, jumping, and using various abilities, feels extremely polished and satisfying to master.

❤ Variety of Abilities and Mechanics

While the core gameplay loop focuses on speedrunning through levels, the game introduces a variety of abilities and mechanics to mix up the challenge. Players can teleport, shoot fireballs, and defy gravity, opening up new paths and strategies to explore. Reviewers appreciate how these abilities seamlessly integrate into the level design, creating a sense of depth and replayability.

❤ Challenging, Fair Difficulty

The game presents a steep learning curve, demanding precision and quick reflexes from players. However, reviewers describe the difficulty as "fair," with levels designed to encourage learning from mistakes and gradually improving skills. The lack of frustrating penalties for failure, such as lengthy loading times or loss of progress, helps maintain the flow and momentum of the gameplay.

❤ Addictive Speedrunning Loop

The core appeal lies in the addictive speedrunning gameplay loop. Players are driven to repeatedly attempt levels, fine-tuning their routes and optimization strategies to achieve faster and faster times. The game's leaderboard system, allowing comparisons against friends and the global community, further fuels this competitive spirit and sense of progression.

❤ Well-Designed Levels and Replayability

The level design is widely regarded as a highlight, with reviewers praising the variety, creativity, and challenge of the obstacles and platforming sections. Many levels offer multiple paths and hidden shortcuts, encouraging players to experiment and discover the most efficient routes. This, combined with the extensive level count and user-generated content from the Steam Workshop, ensures a high degree of replayability for speedrunning enthusiasts.

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