You are the sword; cut down your foes with steel and thunder. You are the wings; explore the skies and uncover unreachable mysteries. Embark on a journey through a vicious world ruled by darkness and imperial tyranny - the lands of Blackmist.
The game features a fluid, graceful, and brutal melee combat system centered around sword fighting. Players can execute a variety of attacks, including basic combo chains, three types of heavy attacks, and air juggling combos. Altering the direction of sword swings using the analog stick adds an extra layer of depth to the combat. Reviewers praise the combat as the highlight of the game, with one stating that it feels "like being Samurai Jack."
The game's combat-focused movement and platforming mechanics are described as unique and satisfying. The lack of a traditional jump button allows for the development of a more intricate combo system, as players can extend jumps by attacking. The platforming segments also encourage the use of the environment to the player's advantage. However, some reviewers note that the physics-based movement and animations can feel a bit "floaty" or "stiff" at times, creating occasional control issues.
Developers have crafted levels with variety, featuring unique combat encounters and environmental puzzles. Each level contains multiple hidden routes and secrets to discover, providing incentive for players to explore and replay. Reviewers appreciate the constantly changing background environments, which help to keep the levels visually engaging. While the puzzles are generally straightforward, they are seen as a nice complement to the core combat gameplay.
The game incorporates a progression system that rewards players for their performance. By earning points through successful combat encounters, players can unlock new weapons, abilities, and characters to use. This system is designed to encourage replayability and experimentation with different playstyles. Reviewers note that the progression system adds a satisfying layer of depth and challenge to the experience.
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