Hunt the military-industrial complex across stylish comic book micro-sandboxes in this fast-paced covert revenge thriller FPS from the developers of El Paso, Elsewhere.
The game empowers players to navigate the environment with superhuman agility. Reviewers praise the smooth, seamless movement system, which allows them to rapidly climb trees, vault over obstacles, and dart between cover. This "he's-in-the-walls" player fantasy, as described in the marketing, makes players feel like deadly, agile operatives evading and outmaneuvering their opponents.
The combat loop is fast-paced and frantic, with players utilizing a variety of tools, from firearms to bear traps, to dispatch their enemies. Reviewers highlight the excellent weapon feedback, as each shot and kill triggers a sense of punch and impact. The wide aim of the firearms supports a more reckless, "run-and-gun" playstyle, rewarding skilled players who can maintain momentum and accuracy simultaneously.
The game's levels are structured as "micro-sandboxes," encouraging players to repeatedly run through them, optimizing their routes and tactics to achieve the fastest possible times and highest ranks. The scoring system and leaderboards provide tangible goals for players to chase, stoking the competitive spirit of speedrunners and those seeking to perfect their performance.
As players progress through the story campaign, the game introduces new mechanics and challenges to keep the experience fresh. While the core gameplay loop remains consistent, the addition of side objectives, environmental hazards, and other elements help to prevent the experience from becoming stale, even as players hone their skills.
The lush, comic book-inspired art style is praised for its stylish, vibrant visuals, while the heart-pounding soundtrack and dynamic sound design further amplify the sense of intensity and urgency. The "kinetic typography" cutscene system is also highlighted as an innovative and engaging way to convey the narrative.