At first sight, Cubot is a puzzle-game with a minimalist gameplay, just move color cubes towards tiles of the same color. It's really easy, but it will be a torture for your mind to complete all levels of the game because the apparent simplicity of the game is in contradiction with the complexity of the level-design.
The objective is simply to move color cubes towards tiles of the same color. This basic premise is complemented by the game's clean, minimalist visual design and soothing soundtrack, creating a calming and focused atmosphere for players to engage with the puzzles.
Players highlight the fact that all cubes move simultaneously with each input. This core mechanic adds an additional layer of challenge, as players must consider the behavior and positioning of multiple cubes at once to successfully navigate the levels.
The game gradually introduces new elements and mechanics, such as buttons, elevators, color swappers, and teleporters. Players praise this increasing complexity, as it keeps the puzzles fresh and forces them to adapt their strategies as the game progresses.
Players consistently note that the level design is highly challenging and often "torture for the mind." The puzzles require creative thinking and careful planning to solve, with the minimum number of moves required to complete a level serving as an additional source of challenge.
Many players express a deep sense of accomplishment when they are able to solve a particularly difficult puzzle, especially when they can do so in fewer moves than the minimum suggested by the game. This feeling of achievement is a key part of the game's appeal and motivates players to continue tackling the increasingly complex challenges.
Players widely praise the game's minimalist visual and audio design, appreciating the clean, distraction-free aesthetic that allows them to focus on the puzzles. The soothing, ambient soundtrack is also noted as a positive element that contributes to the game's relaxing and contemplative atmosphere.
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