Paint the Town Red

by South East Games

The Developer Says...

Paint the Town Red is a chaotic first person melee combat game set in different locations and time periods. The voxel-based enemies can be punched, bashed, kicked, stabbed and sliced completely dynamically using almost anything that isn't nailed down.

Players Like...

❤ Dynamically Demolish Voxel-Based Enemies

The core gameplay revolves around a destructible voxel-based combat system. Players can punch, bash, kick, stab, and slice enemies in numerous brutal ways, causing their bodies to realistically break apart and deform with each impact. The level of detail in the dismemberment and pulverization of foes is a highlight for many players.

❤ A Wide Arsenal of Weapons and Interactions

The game features a diverse array of period-appropriate weapons, from melee implements like bats and swords to thrown objects such as mugs and urinal cakes. Each weapon type has distinct properties in terms of damage, durability, and special effects, encouraging players to experiment and find their preferred playstyle. Beyond just using weapons, players can interact with the environment, utilizing almost anything not nailed down as an improvised tool of destruction.

❤ Challenging and Chaotic Scenario-Based Brawls

The game places players in intense, chaotic brawls set across a variety of locations and time periods, including a biker bar, disco, prison, pirate cove, and western saloon. These scenarios task players with using their wits, speed, and available resources to overcome hordes of aggressive enemies. The scenarios can be quite challenging, requiring adaptable tactics to emerge victorious.

❤ Rogue-Lite Dungeon Crawling with Variety

In the "Beneath" game mode, players choose from a selection of character classes, each with unique stats and abilities, and delve into a procedurally-generated underground labyrinth. This rogue-lite dungeon crawler mode features deadly creatures, ancient evils, and formidable boss encounters, creating a high-stakes experience where permanent death and restarting from the beginning are ever-present risks.

❤ Emergent Gameplay and Community-Driven Content

The combination of destructible environments, diverse weapon options, and unpredictable enemy AI leads to highly emergent and replayable gameplay. No two encounters play out the same, as players can approach each situation in various ways, resulting in unique and often humorous outcomes. The game's level editor and Steam Workshop support further expand the possibilities, allowing the community to create and share their own custom scenarios and levels.

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