Lead troops in tense tactical battles, just you and your brain against the dying world. Manage a mercenary company, scavenge supplies, build an army. Go on a quest! Burn down a village or two... Inspired by Warhammer, FTL and Total War.
The core tactical system centers on a groundbreaking command structure: Players dispatch a limited number of "messenger birds" to issue orders, creating intense strategic moments, with real-time pausable combat letting commanders carefully plot each move. Distinctive units carry unique traits that dramatically shift battlefield dynamics, units physically push and break each other's lines during combat, and restricted deployment zones force players to think creatively about positioning.
Strategic complexity emerges through multiple layers: Commanders must ration their 3-5 available order tokens per battle, with spearmen excelling at holding lines, cavalry at flanking, and archers dominating ranged combat. Precise timing of unit abilities can turn seemingly hopeless battles, morale mechanics cause troops to flee or fight based on battlefield conditions, and pre-battle scouting reveals partial enemy unit locations and compositions.
The strategic layer demands careful decision-making: Players manage a mercenary company with tight food constraints, trading and recruitment happen through a simple but meaningful interface, and narrative choices generate cascading consequences for future encounters.
Each unit type carries 2-3 unique traits that create unexpected tactical combinations, with special abilities ranging from healing allies to setting terrain ablaze. Terrain significantly impacts combat effectiveness, with high ground providing clear advantages, and combat simulation feels more authentic than traditional real-time strategy experiences.
The messenger bird order system creates unprecedented tactical tension, with a minimalist art style communicating complex information cleanly. Multiple starting scenarios promise high replayability, and the solo developer demonstrates consistent, responsive improvement.
Strategy enthusiasts who crave deeply considered tactical experiences, mechanically innovative gameplay, and meaningful decision-making under constraint.
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