A strange journey
Players control Brad, Janet, and Dr. Scott as they jump, duck, and weave through the winding corridors and deadly traps of Frank N. Furter's mansion. The side-scrolling gameplay demands precision, as missing a jump or mistiming a maneuver can instantly kill the player's character. Reviewers highlight how the challenging platforming seamlessly blends with the game's tongue-in-cheek tone, creating a satisfying, if unforgiving, experience true to the source material.
The game's boss battles stand out as particular highlights. Players face off against a variety of antagonists ripped straight from the Rocky Horror mythos, each presenting a unique combat challenge. Reviewers describe these boss fights as "quite the wild and untamed things, like bees with deadly stings," testing players' pattern recognition and quick reflexes. Defeating these formidable foes provides a tangible sense of accomplishment.
The game's difficulty curve is steep, but fair. Players will frequently meet their demise, but the plentiful checkpoint system ensures minimal repetition. Reviewers appreciate this approach, noting it creates a satisfying, if punishing, experience reminiscent of classic NES platformers. Importantly, the inclusion of unlimited lives allows less skilled players to persist through the challenge and enjoy the game's content.
At around 1.5 hours in length, the game's runtime encourages multiple playthroughs. Reviewers highlight how the combination of accessibility options and short duration allows players to experiment, learn the intricacies of the platforming, and fully immerse themselves in the game's beloved aesthetic.
About | Terms of Service | Privacy Policy
Copyright ©2024 by Totally Human Media