This is a sumptuous palace built for the seven princesses. It is a "birdcage" glorified with the name "garden"… Irell Reis was once a famous general leading thousands of soldiers. However, the defeat three years ago cost him everything. Now, he is summoned by the Emperor of Celantu again...
The game's primary gameplay revolves around reading through the story and making choices that influence the narrative and lead to different endings. While the game does not have complex gameplay mechanics, it incorporates some light interactive elements.
The core of the gameplay is the player making choices throughout the story that determine which narrative path they follow. The game features multiple storylines corresponding to the different romanceable characters, and the choices players make will direct them to pursue a specific character's route. These choices range from simple dialogue options to more impactful decisions that significantly alter the course of the story.
At certain points, the game tasks players with preparing tea for the princesses. This involves selecting appropriate tea ingredients and adjusting brewing parameters like temperature and time. The quality of the brewed tea affects the characters' reactions and opinions of the player. While not a deep or complex minigame, it provides a brief interactive break from the visual novel format.
A key aspect of the gameplay is its replayability. The game features multiple storylines and endings corresponding to the different romanceable characters, encouraging players to explore the diverse narratives by replaying the game and pursuing different characters' routes.
While the majority of the gameplay involves reading through the visual novel segments, the game incorporates a rudimentary map system that allows players to navigate the Oblivious Garden and interact with the various characters to progress the story.
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