Normality

by Gremlin Interactive, Funbox Media Ltd

The Developer Says...

A sinister force now controls the city of Neutropolis. A once-thriving city full of beauty and light, Neutropolis has been reduced to a a stagnant pit of apathy.

Players Like...

❤ Gameplay Mechanics

The game's unusual blend of point-and-click adventure and first-person exploration provides a distinctive and involving gameplay experience. Players navigate the environment through a "voodoo doll" interface, which allows for novel and interactive ways to manipulate the world.
The puzzles in "Normality" are praised for their challenging and multi-faceted nature, often featuring "twisted and bizarre" solutions that require lateral thinking to uncover.

❤ Narrative and Humor

The game's dystopian setting of Neutropolis, a once-thriving city now under the control of a "sinister force," creates an intriguing and thought-provoking narrative backdrop. Players take on the role of Kent Knutson, an "awkward" and "shameless dreamer," adding to the game's quirky charm.
The game's "bizarre plot" and "subversive humor" are frequently praised, as the narrative encourages players to delve into the mystery and riddles surrounding the city's oppressive state of "normality."

❤ Nostalgia and Appreciation

For players who experienced the game during its original 1990s release, "Normality" is regarded as a "classic of the video games history," with a strong sense of nostalgia and fondness for its "90s kinda trashy humor."
Even for new players, the game's impressive attention to detail in its environments and the enduring quality of its "retro feeling" are noted, demonstrating the title's lasting appeal and ability to captivate audiences across generations.

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