Deathsmiles is CAVE's bullet-hell shoot-'em-up where you take the role of one of five Angels to defend the magical land of Gilverado from an invasion by Hell itself! Eradicate this devilish assault!
Players can freely choose the order in which they tackle the game's various stages, allowing them to plan their path based on their skill level and preferences. This nonlinear progression adds an extra layer of strategy, as players must consider the difficulty of each stage and how it will impact their overall performance.
The game offers five playable characters, each with their own unique shooting patterns and accompanying familiars. For instance, Follett's wide helix-like shot formation and dragon familiar offer a different experience compared to Casper's narrow spear-like shots and crow familiars. Mastering each character's strengths and weaknesses is key to achieving high scores and navigating the game's challenging bullet patterns.
The game's scoring system rewards players for mastering various mechanics. The "Counter" system allows players to gain points by carefully timing their shots to hit enemies, while the ability to activate "Hyper Mode" by filling up a meter provides a powerful boost to score acquisition. Engaging with these mechanics adds depth to the gameplay and incentivizes players to hone their skills.
The game's Rank system enables players to adjust the difficulty on a per-stage basis, allowing them to choose between a more accessible experience or a true bullet hell challenge. This flexibility caters to both newcomers and seasoned shoot 'em up enthusiasts, making the game accessible to a wider audience.
The game's local cooperative mode allows players to team up and take on the hordes of enemies and bullet patterns together. This co-op experience adds a new dimension to the gameplay, as players must coordinate their actions and utilize each character's strengths to overcome the challenges presented.
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