Five days ago, Janet left her dorm to go on a date - and never came back. Was she kidnapped? Murdered? The truth may be even stranger. Solve puzzles to connect together pieces of the story in a science-fiction adventure with eleven possible endings!
The game presents players with wire-connecting puzzles at various points in the narrative. To progress the dialogue and choose the next story path, players must solve these circuits by linking a series of nodes with the correct wires. While not overly challenging, reviewers found these puzzles to engage players actively with the experience rather than allowing them to simply click through text. Some noted the puzzles felt a bit tedious, but most appreciated how they added a sense of player agency to the otherwise typical visual novel format.
The game offers eleven distinct endings, each feeling unique based on the player's choices. To unlock the "true" ending, players must first complete all other narrative paths, incentivizing multiple playthroughs. Reviewers highlighted this branching structure as a key strength, as it gives the story a strong sense of dynamism and replayability that sets it apart from more linear visual novels.
The game's story unfolds over the course of five in-game days, a time constraint that reviewers felt created a compelling sense of tension and urgency as they worked to unravel the central mystery. The use of wire puzzles to advance the dialogue also contributed to the pacing, preventing players from simply clicking through text rapidly. Overall, reviewers praised the way the game balanced its branching narrative with a well-structured, fast-paced storyline.
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