You Must Build A Boat

by EightyEightGames

The Developer Says...

You Must Build A Boat is the sequel to the award winning "10000000". Travel the world, run procedurally generated dungeons finding artifacts, capturing monsters and recruiting crew for your boat

Players Like...

❤ Core Gameplay Mechanics

Players slide rows or columns on a 6x8 grid to match at least three tiles. Sword tiles strike physically, staff tiles cast magic, shield tiles block attacks, key tiles unlock chests, and resource tiles like Meat and Power fuel upgrades.

❤ Dynamic Dungeon Runs

Runners continuously move right through procedurally generated levels, with the screen constantly pushing them left. Each expedition demands specific challenges: defeat 5 monsters, open 3 chests, or use particular abilities. Runs terminate when players get pushed off-screen, creating intense, strategic matching moments.

❤ Progression and Upgrades

Between runs, players strategically enhance weapons with +10% damage increases, recruit monster crew like lizardmen offering passive bonuses, expand their vessel with new rooms, and unlock permanent improvements using collected Power and Thought resources.

❤ Unique Gameplay Elements

Simultaneous top-screen combat and bottom-screen tile manipulation, enemies featuring distinct weaknesses and immunities, and increasingly complex quests across changing environments.

❤ Player Engagement Drivers

Enthusiasts celebrate the compulsive 'one more run' gameplay, constant sense of incremental achievement, lightning-fast matching mechanics, nostalgic pixel art and chiptune soundtrack, and incredibly affordable pricing.

❤ Difficulty and Replayability

Designers offer escalating challenge levels, optional hardcore modes after initial completion, 6-18 hours of initial gameplay, and near-infinite replay potential through procedural generation.

❤ Conclusion

This indie title masterfully blends puzzle and RPG mechanics, creating a uniquely addictive gaming experience.

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