The Old God has left the world and the pretenders are awakening and coming out from hiding. You start the game by designing one of the pretender gods that will compete for true ascension to godhood. The type of god can range from a magically powerful arch mage to an ancient kraken or a mystic monolith that people pray to.
The game features over 60 distinct fantasy nations, each with their own unique units, abilities, and backstories inspired by a wide range of ancient mythologies. Players can choose to lead a faction of magically-powerful arch-mages, an underwater civilization of Lovecraftian horrors, or even a mystic monolith that commands the prayers of its people. This variety allows for diverse strategic approaches and playstyles.
At the heart of the gameplay is the ability to design a powerful "pretender god" - a supernatural entity that serves as the focal point of the player's faction. Players can shape their pretender's magical abilities, physical attributes, and even its fundamental nature, from a mighty kraken to a cunning human sorcerer. The pretender's traits significantly impact the player's overall strategy and the types of units and spells they can utilize.
The game's magic system is incredibly deep, with over 600 unique spells spanning eight different schools of magic. Players must carefully research and invest in specific magical paths to unlock powerful abilities, encouraging strategic planning and specialization. Certain factions and pretender gods may be better suited to particular magical disciplines.
Combat is an intricate affair, with a wide variety of unit types, each with their own unique stats, abilities, and interactions. Players must carefully construct and position their armies, taking into account factors such as unit morale, terrain, and the effectiveness of different troop types against one another. The game's automatic battle resolution system means that players must rely on their strategic planning and unit composition to achieve victory.
A key aspect of the gameplay is the concept of "dominion" - the player's ability to spread their religious and cultural influence across the game world. Players can construct temples and perform powerful global rituals that can shape the course of the entire game, from altering the weather to cursing rival factions. Carefully managing and expanding one's dominion is crucial to achieving victory.
The game's combination of a vast array of factions, units, spells, and strategic options, coupled with randomly generated maps, creates an incredibly high level of replayability. Each game can play out differently, with players constantly discovering new synergies, tactics, and emergent gameplay scenarios, drawing players back to the game time and time again.