Zerko

by Maciej Targoni

The Developer Says...

A puzzle game filled with shapes, numbers, and a straightforward goal: make every number zero.

Players Like...

❤ Gameplay Mechanics

The objective is to make every number on the board equal to zero. Players achieve this by strategically placing numbered tiles onto the board to "nullify" the existing numbers. The tiles come in various shapes and values, and players must carefully consider how to arrange them to effectively reduce all the numbers to zero.

❤ Puzzle Difficulty Progression

The game starts with relatively simple puzzles that serve as a tutorial, gradually increasing in difficulty as players progress. While the early levels are straightforward, the later stages become more challenging, requiring players to think critically and employ deductive reasoning to solve the puzzles.

❤ Relaxing and Satisfying Experience

Many reviewers praise the relaxing and satisfying nature of the gameplay, mentioning the game's focus on logic and problem-solving, rather than time pressure or competitive elements, which creates a calming atmosphere. Players also highlight the intuitive and elegant design, which allows for a smooth and enjoyable experience. The simplicity of the mechanics, coupled with the clean visual presentation, contributes to the overall polish and accessibility.

❤ Replayability and Potential for Expansion

While the game's base content consists of 50 levels, players express a desire for the developer to expand the experience with additional level packs or procedurally generated puzzles. This suggests a strong potential for the game to maintain player interest and engagement through ongoing content updates.

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