In the quiet of conscience and shadows of sin, four souls find themselves entwined in crimes involving a woman. In this narrative puzzle game, you don the sacred robe of a priest, hear the confessions of sinners, uncover secrets, seek the truth behind their crimes and deliver the final judgment.
As a priest, players take on the role of listening to the confessions of four sinners. By paying close attention to the details and imagery within the characters' words, players can uncover the secrets and truths hidden in their pasts. This point-and-click style of gameplay heavily emphasizes storytelling and character development, incorporating relatively simple puzzles.
The game encourages players to fully immerse themselves in the chaotic thoughts and buried memories of the confessors. Players must discern and uncover the mementos and clues hidden within the characters' words and minds in order to elicit their full confessions of sin.
A key element of the gameplay is the moral judgment system, where players must use their own moral compasses to weigh the sins of the confessors and decide whether to redeem or condemn them. These decisions shape the outcome of the story and impact the player's own moral perspective.
Due to the morally challenging choices presented, the game offers a good amount of replayability. Players can make different decisions that lead to varying narrative paths and endings, incentivizing multiple playthroughs to explore the full scope of the story.
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