Curtain Call: the latest game from the Noobs Want to Live devs. A strategic roguelite combining auto-battling and deck-building mechanics—recruit performers, take to the stage, and prepare for battle! Win glory and the rapturous applause of the audience. Take that curtain call!
The game combines auto-battling and deck-building mechanics. Before each battle, players order their performers, building synergies and powerful combos to defeat opponents. The auto-battling feature allows players to focus on strategy rather than real-time execution, making the game accessible.
One key aspect is the recruitment and management of performers. Players can hire "Good" performers to assist them and "Evil" performers to serve as antagonists. Balancing the team composition is crucial to maximize the chances of victory.
The game boasts over 100 unique performers and 100 different items, offering players vast customization options to build their ideal strategy. Procedural generation ensures each run is different, with new performer and item combinations to explore. Players can also unlock exclusive items and stratagems for the three lead characters.
The game requires players to carefully manage their resources, including gold, to hire new performers and upgrade their existing team. The micro-management elements, such as withdrawing from savings, selling performers, and refreshing or locking in shop offerings, add depth and challenge to the gameplay.
The game offers 10 difficulty levels, allowing players to gradually increase the challenge as they progress. This gradual difficulty curve encourages players to develop their skills and strategies, creating a sense of accomplishment as they overcome increasingly difficult obstacles.
According to Steam reviews, players have overwhelmingly positive opinions about the game's unique blend of auto-battling and deck-building mechanics, the depth of the performer and item systems, and the overall sense of strategy and customization. Reviewers also highlight the game's relaxing and humorous tone, as well as its high replayability.
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